Pet Society Get Rich Tool V7.11 working as of july 24 2010
INSTRUCTIONS:
1. Log in to your Facebook account and go to Pet Society
2. Run Pet Society Get Rich Tool V7.11
3. Enter your desired Money
4. Click Start and wait for Success notification
5. Refresh your browser and should see the results
Pet Society Coin Hack Download
Here is the changes after the first release of 6.68 which had major bug on Techies.
DotA Map 6.68b Changelog:
* Fixed a major bug with Techies Remote Mines
* Fixed Geomancer clones restoring mana with Arcane Boots
* Wisp can no longer teleport to the enemy fountain
* Fixed a small bug with Flak Cannon against buildings when gyro has very low damage
* Fixed a bug when casting tether from outside of range limit while being moved with Relocate
* Fixed an issue with illusions and flak cannon
* Fixed a few other minor things
As IceFrog released Dota 6.68 with a huge list of changelogs there was a big chance of having bugs in it. As of now, There is a bug found with Goblin Techies, you can detonate 1 remote mine unlimited times you want, it is very simple to reproduce and this bug can be game be game breaking. see the video yourself!
Tether:
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Io tethers himself to an allied unit, granting both units bonus movement speed. Any enemy units that contact the tether will be stunned. The tether will break if it stretches beyond 900 units. Lasts 12 seconds.
Movement Bonus: 20/25/30/35%
Stun Duration: 1.25/1.5/1.75/2.0
Cooldown: 12
Manacost: 40
If you try to tether a unit that is a outside its range (by up to 900) Io will latch on and pull himself closer to the unit.
Tether transfers other states on the hero to the allied unit. This includes Overcharge, Relocate and any time you regenerate hp/mp.
Note: Has a sub ability that lets you break the tether.
Credit: Based on Tether from http://www.playdota.com/forums/215750/intel-sentinel-io-aurora-wisp/
Ability Code: A1TA
Spirits:
=========
Io summons 5 ancient Spirits over the course of 6 seconds; the Spirits dance around Io in a circle to protect him. If an enemy hero moves close enough to touch a Spirit, the Spirit releases its life energy in a burst, damaging and slowing all enemies in a 300 area of effect. Non hero units only take minor damage upon touching a spirit and do not cause them to explode.
You have two sub abilities. One to move them outwards and one to call them back in. You can stop them at any distance by toggling the ability order.
Damage per Spirit: 25/50/75/100
Slow: 30%
Cooldown: 14
Manacost: 120/130/140/150
Ability Code: A1T8
Overcharge:
============
Io draws on more energy than he can safely handle, granting him bonus attack speed, but draining 2.5% of his current HP and MP per second. If Io is tethered to an ally the bonus attack speed is also granted to that ally.
This is a toggle ability.
Attack Speed: 60/80/100/120
Note: This bonus affects a tethered unit as well.
Ability Code: A1VO
Relocate:
=========
Io temporarily relocates himself, along with any tethered hero, to the target location for 12 seconds.
There is a casting delay and the enemy has visual indicators on the minimap and the world of the teleport before it happens.
Note: If an allied hero is Tethered, that hero will teleported along with you. You can break the tether at any time to prevent that hero from returning back with you. -disablehelp is available for this ability.
Thunder Strike:
===============
Thrall curses the target to be struck by thunder 3 times over 4 seconds. Foes nearby the victim will also be damaged.
Damage per strike: 50/75/100/125
Secondary AOE: 200
Cooldown: 16
Manacost: 100/110/120/130
Ability Code: A1TV
Glimpse:
========
Thrall forces the target back to it’s previous position through a psionic rift. Sends the unit to where it was 4 seconds ago.
Cast Range: 600/1000/1400/1800
Cooldown: 60/50/40/30
Manacost: 160/130/100/70
Note: The glimpse effect has some travel time, the target isn’t instantly moved back.
Credit: Based on Glipse from http://www.playdota.com/forums/242499/int-sent-sephael-spirit-arbiter/
Ability Code: A1SW
Kinetic Field:
==============
Thrall summons a circular barrier of kinetic energy, keeping enemies from walking in or out of it. The barrier has an aoe of 300.
Has a 1.2 second cast delay before the field is fully formed.
Duration: 2.5/3/3.5/4 seconds
Cooldown: 14
Cast Range: 900
Manacost: 70
Ability Code: A1SU
Static Storm:
==============
Creates an area of electric instability which damages and silences enemies in the area. The effect starts off weak and then intensifies over 5 seconds, dealing increasing amounts of damage, before disappearing.
Final DPS: 170/210/250
AOE: 375
Manacost: 125/175/225
Cooldown: 60
Note: The damage starts off slow and ramps up continuously until it reaches the max
Disruption:
============
Eredar banishes the target to a dimensional pocket for 2.5 seconds, removing it from play for the duration. Upon return two images of the target are created under Eredar’s control which last for 6 seconds.
Soul Catcher:
==============
Ererdar lays a curse on an area; one random enemy unit in the area is afflicted with the curse, causing it to take increased damage for 12 seconds.
Shadow Poison:
===============
Eredar casts forth a shadowy poison which deals 50 damage and afflicts all it touches for 10 seconds. If a unit is affected again in this duration, the toxin will be renewed and amplified exponentially. At the end of the duration, the shadow poison deals extra damage for each time it affected the victim. You have small vision over affected heroes.
Each stack increases the damage it would deal exponentially, up to 4 stacks.
Examples:
Level 1 Per stack: 20/40/80/160 + 50 each further stacks
Level 2 Per stack: 35/70/140/280 + 50 each further stacks
Level 3 Per stack: 50/100/200/400 + 50 each further stacks
Level 4 Per stack: 65/130/260/520 + 50 each further stacks
AOE: 150
Travel Distance: 1500
Cooldown: 3
Manacost: 50
Note: This has a sub ability to let you release the poison at any time.
Ability Code: A1S4
Demonic Purge:
===============
Eredar casts a powerful demonic purge on a target enemy, removing all positive buffs. The purged target slowly regains its movement speed over 4 seconds. At the end of the purge the target takes damage.
Rocket Barrage:
===============
Gyrocopter unleashes a massive salvo of rockets, striking random units in a 400 aoe. Fires 30 rockets over 3 seconds.
Damage per rocket: 10/12/14/16
Cooldown: 6.5
Manacost: 90
Note: The rockets can only hit units you have vision over.
Ability Code: A1SO
Homing Missile:
================
The Gyrocopter launches a homing missile that will follow the target until it impacts. The missile is inactive for 3 seconds upon launch and then begins slowly accelerating towards the target. Stuns the target for 2.5 seconds and deals damage based on how much it traveled. The missle can be destroyed by 3 attacks from a hero or tower.
Maximum damage is dealt at 2000 distance traveled (does not increase beyond that distance)
Maximum Damage: 100/200/300/400
Stun Duration: 2.5
Notes: Towers do half damage. Enemy has vision over the rocket once it starts moving.
Ability Code: A1SQ
Flak Cannon:
=============
The Gyrocopter enables all of its cannons, allowing its attacks to strike all enemies in a 800 aoe. Lasts for a limited number of attacks or 15 seconds. Does not work with illusions.
Your attack range is still limited to 375 range.
Attacks: 3/4/5/6
Manacost: 50
Cooldown: 20
Ability Code: A1TW
Call Down:
===========
The Gyrocopter launches two missiles at the targeted area. The first missile strikes in 2 seconds, followed by the second missile at 4 seconds. Enemies in the area when a missile strikes are damaged and slowed.
The Official Street Fighter vs. Tekken Gameplay, but if the rumor was correct that there will be two versions: One made by Capcom that’ll play more in the style of Street Fighter, and one by Namco (called Tekken X Street Fighter) that’ll play more like a Tekken game. 00
It pains me to announce that this is the last week of manga reading on One Manga (!!). Manga publishers have recently changed their stance on manga scanlations and made it clear that they no longer approve of it.
We have decided to abide by their wishes, and remove all manga content (regardless of licensing status) from the site.
It probably comes as news to manga publishers to hear that they “approved” of scanlations in the first place, although the rise of P2P-based scanlation was most probably directly responsible for the medium’s huge growth in international popularity in recent years.
Publishers for their part have stated they are under no illusions about the impossibility of stamping out piracy completely, but that commercial sites hosting vast amounts of scanlated manga simply tip the balance of convenience too far in favour of free and online.
Whether they have the good business sense to now offer a superior legal alternative, or instead cling to the delusion that scanlated copies will translate one to one, or even a hundred to one, into paper copies, will likely determine the prospects of the international manga market for some time to come.
After the leaked photos of Nintendo 3DS, now we will know about its Specs. Some say it is the PSP Killer for some reason it surpasses some of its features.
Top Screen:
3.53-inch widescreen LCD display, enabling 3D view without the need for special glasses; with 800×240 pixel resolution (400 pixels are allocated for each eye to enable 3D viewing).
Touch Screen:
3.02-inch LCD with 320×240 pixel resolution with a touch screen.
Cameras:
One inner camera and two outer cameras with 640×480 (0.3 Mega) pixel resolution.
Nintendo 3DS Game Card:
2 GB max at launch.
Wireless Communication:
Can communicate in the 2.4 GHz band. Multiple Nintendo 3DS systems can connect via a local wireless connection to let users communicate or enjoy competitive game play. Systems also can connect to LAN access points to access the Internet and allow people to enjoy games with others.
Will support IEEE 802.11 with enhanced security (WPA/WPA2). Nintendo 3DS hardware is designed so that even when not in use, it can automatically exchange data with other Nintendo 3DS systems or receive data via the Internet while in sleep mode.
Game Controls:
Touch screen, embedded microphone, A/B/X/Y face buttons, + Control Pad, L/R buttons, Start and Select buttons, “Slide Pad” that allows 360-degree analog input, one inner camera, two outer cameras, motion sensor and a gyro sensor.
Other Input Controls:
3D Depth Slider to adjust level of 3D effect (can be scaled back or turned off completely depending on the preference of the user), Home button to call system function, Wireless switch to turn off wireless communications (even during game play), Power button. The telescoping stylus is approximately 4 inches when fully extended.
Input/Output:
A port that accepts both Nintendo 3DS game cards and game cards for the Nintendo DS™ family of systems, an SD memory card slot, an AC adapter connector, a charging cradle terminal and a stereo headphone output jack.
Sound:
Stereo speakers positioned to the left and right of the top screen.
This image of a Nintendo 3DS leaked by a mysterious Chinese sources. The same as what happened with the leaked PS3 Slim unit this still is unconclusive.
Illusion did it again with the new release of Schoolmate 2. It includes the sexiness features of the game. See below for some screenshots.
More screenshots and the demo download link here … More
Elly Tran Ha, is the hottest girl in Vietnam. Elly’s 37-24-35 perfect body is the result of a half-Chinese and half-Vietnamese, blood mix.
Now a fast rising Internet star, Elly’s claim to fame was when some blog posted pics of her last year. Since then, she’s modeling and a huge favorite in Korea, Russia, China and [...]